Education technology, or #edtech, is what is driving gamified learning and turning a lot of heads in classrooms and at school board meetings. Children, excited to be playing games in school, are learning in some of the most student-centered ways possible. They are happy, feel supported and encouraged, and are keenly competitive to do better. Electronic games for education have been around for decades, but with smart boards in the classroom, the ease of implementing game-based learning using classroom technology is converting many teachers to this interactive, engaging teaching tool.
Howard Gardner’s 1983 theory of multiple intelligences still holds sway among the best educators. Some students learn interactively; some learn visually. Audio visual solutions for the classroom, such as a smart whiteboard that replaces the stodgy chalkboard, are perfectly suited to several of Gardner’s classifications of learners:
- Interpersonal intelligence
With the latest classroom technology, whole-classroom games can be played on interactive displays, interactive projectors, and smart boards to introduce concepts, review material, and even formatively assess learners.
Inviting students to leave their seats and interact with the classroom display, teachers improve student attention, increase on-task time, and develop deeper retention of important information. The colors, sounds, and interactivity of smart boards are far more compelling for children than lecture, Powerpoint presentations, or textbooks.
ESL and Special Needs Students
For special populations of learners, such as English for Speakers of Other Languages (ESL) and special needs students, smart classroom management should include interactive technology, which allow the teacher to approach each student at her or his learning level.
At Unified AV Systems, we specialize in helping school systems determine the technology they need to take teaching to the next level. Our dedicated system designers will determine the proper equipment for your needs and budget. Contact us today to get started.